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Question by Baashaas · Sep 16, 2014 at 08:28 PM · skinned-cloth

Unity crashes when i add Skinned Cloth

When i try to add a Skinned Cloth to my player, Unity simply crashes. Anyone familiar with this problem? Help is very much welcome.

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avatar image EvilTak · Sep 17, 2014 at 01:08 AM 0
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Check if your mesh has too many vertices. If it has, then you might want to decrease the vertex count as that could be the problem.

avatar image Baashaas · Sep 17, 2014 at 10:10 AM 0
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Thanks for your response! So for a detailed mesh you divide the mesh in different meshes and add a skinned cloth component to each mesh individually? And how do i divide a mesh into 2 submeshes without messing up the animation.

Edit: I figured it out. Had to bind the submesh again to the root-joint.

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