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Question by psantoki · Sep 17, 2014 at 11:34 PM · shadow

How to use custom shadow models?

How can one use model A for the shadow pass and model B for the color pass?

In past versions of Unity a trick could be used to change LODs in between the shadow and color passes. Unity 4.5 stomped this. (Screenshot of old Unity)

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Answer by unity_sqYXUwQpQnD02A · Mar 08, 2021 at 10:04 PM

Have a child shadowcaster object with the renderer set to Shadows Only (with the simpler shadow mesh), and set the main Renderer to not cast shadows.

This is more 2020 than 4.5, but ¯\_(ツ)_/¯

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