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This question was closed Aug 29, 2015 at 12:53 AM by getyour411 for the following reason:

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Question by commodore · Sep 18, 2014 at 02:12 AM · terrainruntimetrees

Can't delete trees through script

I'm getting this error when I try to run this code

MissingMethodException: UnityEngine.TreeInstance[].RemoveAt Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.ProduceExtensionDispatcher ()

 for (i = 0; i < terrain.treeInstances.length; i++) 
 {        
     terrain.treeInstances.RemoveAt(i);
 }
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avatar image commodore · Sep 18, 2014 at 02:32 AM 0
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I'm not 100% how it works but I found some code that deletes all the trees

 treeList = new List.<TreeInstance>();
 Terrain.activeTerrain.terrainData.treeInstances = treeList.ToArray();

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