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Question by rakkarage · Sep 18, 2014 at 04:41 AM · uimath4.6

ReferenceResolution offset

i can usually offset the GameObject by -500y to slide my red dialog box on screen

how can i calculate that offset when a reference resolution is attached?

for example with this reference resolution: {256, 256, .5} the offset seems to be around -376?

thanks

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Answer by rakkarage · Sep 20, 2014 at 06:58 PM

Create a parent of your two elements that is a child of the canvas rather than a parent of the canvas, and then move that one instead.

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