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This question was closed Sep 12, 2015 at 10:11 PM by getyour411 for the following reason:

Other/OP fixed

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Question by Bincredible · Sep 18, 2014 at 05:48 PM · rotationterrainmeshimporttree

Terrain Tree Problem

Hello, I have an issue with custom trees where I will import the mesh from blender as .fbx. I will try to paint it onto the terrain and it will just spawn at a 90 degree angle on the terrain on it's side. This goes for all of the trees I paint on as well, I have made the shaders the occlusion leaves and bark and I made the scale of the model 1 in the inspector on the imported model. I have tried to rotate the tree in Blender but when it is painted on the terrain nothing changes. Thanks for any help.

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avatar image HuskyPanda213 · Sep 18, 2014 at 10:27 PM 0
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What I think works is: open the tree in blender, select the tree, enter edit-mode, rotate the tree in edit mode, then re-import it.

avatar image Bincredible · Sep 19, 2014 at 03:09 PM 0
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Thanks for your help, this worked!

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