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Question by Foerby1212 · Sep 22, 2014 at 01:14 PM · javascriptguitext4.6

Text wobbles as Content changes

Hey guys,

I am using the new GUI on Unity 4.6 and I got a textpanel in which text gets written via script. As the content of the textpanel changes, the width of it changes too, which I want to prevent. By now the text just says "Stuff: 'Number' ", where as 'Number' is either 100 or 50. The changing of this is causing the unwanted wobble. My script looks like this:

  #pragma strict
     import UnityEngine.UI;
     var Number : int;
     
     function ChangeNumber (){...}
     
     function Update () 
     {
         gameObject.GetComponent.<Text>().text = "Stuff: " + Number;
     }
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Answer by unimechanic · Oct 06, 2014 at 09:27 PM

You can ask in the Beta group, where our developers could help.

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Answer by ZaphodBeeblebrox21 · Aug 08, 2020 at 04:39 PM

Hey, I'm looking for a solution aswell. Anyone got any idea?

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