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Question by eco_bach · Sep 23, 2014 at 03:27 AM · fullscreen

Standalone-resize to fill monitor WITHOUT changing proportions

I have a tricky standalone resize goal. I want to resize my application to fill the monitor in the vertical dimension (my application is portrait) and without distorting-changing proportions. Right now I am using

Screen.SetResolution (768, 1280, false, 60);

If I set the fullscreen flag to true, my application distorts.

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avatar image Eric5h5 · Sep 23, 2014 at 03:41 AM 0
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http://wiki.unity3d.com/index.php?title=AspectRatioEnforcer

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