Rendered tris

Hi!

Why the status GUI on game tab show much more tris than what I have? If I have a scene with 1,2million tris, it shows me 2,3million tris (I know that have 1,2million tris because it was made with Maya ).

Thanks!

The stats window shows the number of triangles drawn, not the number of triangles in the meshes in the scene. Depending on what shader is assigned to the material on the mesh, these numbers can be very different.

See: Why is there such a huge disparity in polycount between Unity and Maya? - Unity Answers