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Question by aclee · Sep 29, 2014 at 01:44 PM · shaderterrain

how to get a terrain to look more cartoony

i was recently playing a new game called the long dark, and i fell in love in it's graphics style, i would like to know how would i make something similar? is it a shader choice or is it more texture drevin? alt text

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Answer by Ful · Sep 29, 2014 at 02:04 PM

Hi,

there was another thread where someone ask a similar question. For giving objects a cartoony feel, you could try to add them Unity's default toon shader which basically creates a black outline.

Hope this helps!

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Answer by Cherno · Sep 29, 2014 at 03:18 PM

It looks like a textureless style, where the shape and smoothing groups are very important. Here is a nice article about it.

http://blog.littlechicken.nl/creating-a-textureless-pure3d-look-as-seen-in-oberons-court/

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