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Question by ucefemad · Oct 09, 2014 at 01:38 PM · javascriptcollisionontriggerentercar

How to check if car entered garage... then if true, do a specified function ?

I have a garage and a car in my scene, I Want to make a script "Javascript" to check if the car is inside the Garage then do a certain function

How to make a script to check if the car is inside or not ?!

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Answer by HarshadK · Oct 09, 2014 at 01:39 PM

Add a trigger collider to your garage. And also there needs to be a rigidbody attached to your car. In your script define a bool variable. When the car enters the garage set the variable to true and when car leaves set it to false. Now whenever required check the value of t$$anonymous$$s variable.

 var isCarInside : bool = false;  // We consider the car is not inside at first
 
 function OnTriggerEnter(Collider col)
 {
     if(col.gameObject.name == "Car")
     {
         isCarInside = true;
     }
 }
 
 function OnTriggerExit(Collider col)
 {
     if(col.gameObject.name == "Car")
     {
         isCarInside = false;
     }
 }
 
 function Update()
 {
     if(isCarInside)
     {
         // Your car is inside and you can perform the required function here
     }
 }

In above script it is assumed that the name of your car game object is "Car". You can also check it using a tag, if required.

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avatar image ucefemad · Oct 10, 2014 at 01:24 PM 0
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@HarshadK should I attach this script to the car itself or the garage ?!

avatar image HarshadK · Oct 10, 2014 at 01:24 PM 0
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Add that script to the garage.

avatar image ucefemad · Oct 10, 2014 at 02:01 PM 0
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@HarshadK first, It gives me an error "bool" I Saw it online written Boolean not bool.

Second, Unexpected token : col.

what's all that!

This is a screenshot. alt text

screenshot (20).png (113.0 kB)
avatar image HarshadK · Oct 10, 2014 at 02:06 PM 0
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I mistakenly wrote some C# into it. I don't use JS, so sorry for that.

 var isCarInside : boolean = false;
 
 function OnTriggerEnter(col : Collider)
 {
     if(col.gameObject.name == "GTR")
     {
         isCarInside = true;
     }
 }
 
 function OnTriggerExit(col : Collider)
 {
     if(col.gameObject.name == "GTR")
     {
         isCarInside = false;
     }
 }
 
 function Update()
 {
     if(isCarInside)
     {
         Debug.Log("Car is in the garage");
     }
 
 }


avatar image ucefemad · Oct 10, 2014 at 02:21 PM 0
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@HarshadK Don't worry man, Anyway thanks for even helping me :)

Look, Now I Have problem it's working but it works only "When Passing through the garage walls" I Don't want the car to pass through walls!

What should I Do ?!

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