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Question by 07Mr07 · Oct 09, 2014 at 01:28 PM · spritesblurry

Blurry Sprites

Hi,Im drawing on Inkscape to do sprites but when I import on unity the image is blurred on the little details.

My current size of the main Camera is 9.5, if I change to 3 the image renders nice. How could I fix this?

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Answer by naka88sushi_ · Oct 09, 2014 at 02:15 PM

change the sprite Filter mode settings from Billenear to Point.

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avatar image 07Mr07 · Oct 09, 2014 at 02:50 PM 1
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tested and its worst :(

avatar image horoxix · Aug 11, 2018 at 07:27 AM 0
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Thank you very much =)

avatar image willwr · Jul 01, 2019 at 07:59 PM 0
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Thx so much

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Answer by losingisfun · Nov 05, 2017 at 02:01 AM

I've encountered this, it only happens on very large sprite sheets, you need to change the "max size" under 'default' in the sprite editor.

alt text


screen-shot-2017-11-05-at-10100-pm.png (35.9 kB)
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avatar image jeremypcleung · Dec 13, 2018 at 02:14 PM 0
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This fixed it for me, thanks! I had a massively long sprite sheet that was around 8000 pixels long so Unity blurred up the whole thing

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Answer by metalpulp · Jun 08, 2016 at 10:57 AM

Uncheck Generate min map and set format to TrueColor

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Answer by J8117 · Jul 27, 2017 at 12:02 AM

Well, I fixed my problem from turning "Bil-linear" int my inspector when image is selected to "Point"

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Answer by Tepei · Oct 09, 2014 at 01:34 PM

you could change the import setting in unity for texture/sprite.

http://docs.unity3d.com/Manual/class-TextureImporter.html

At default the texture is compressed and with bilinear filter..

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avatar image 07Mr07 · Oct 09, 2014 at 02:02 PM 0
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I know, I tested all but no improvement. If I zoom+ the image its ok but when the camera is a bit far the image start blurry :/

avatar image Tepei · Oct 09, 2014 at 08:55 PM 0
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And if you reduce the size of the sprite to keep the camera zoom high ?

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