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Question by Stuttgart_Unity · Oct 13, 2014 at 02:39 PM · texture

Accessing Metadata of a texture

I have a cube which I had assigned a jpeg image to it as Texture. That image has some metadata and I need to parse those meta data. I can have access to the texture like this : Texture cube1TEX = cube1.renderer.material.GetTexture("_MainTex"); and get its name and other properties: (Debug.Log(cube1TEX.name);)

But I can not find a way to access the actual jpeg of the texture and parse it's metadata.

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Answer by Graham-Dunnett · Oct 13, 2014 at 02:52 PM

Unity doesn't parse image metadata. Once the texture has been imported into Unity it's no longer a jpeg. So, if you need to read the meta data, do it as an editor extension or in an external tool.

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