Hi, im trying to set Achor’s Coordinates via script , but i can’t.
Here is my code.
var otherBody = gameObject.Find ("Sphere1");
GetComponent(HingeJoint2D).connectedBody = otherBody.rigidbody2D;
I can’t find it in documentation
Thanks.
Hi, im trying to set Achor’s Coordinates via script , but i can’t.
Here is my code.
var otherBody = gameObject.Find ("Sphere1");
GetComponent(HingeJoint2D).connectedBody = otherBody.rigidbody2D;
I can’t find it in documentation
Thanks.
Hi.
You can set like this :
GameObject.Find("ObjectName").GetComponent().connectedAnchor = new Vector2(x, y);