I am making a fishing game where you can battle against each other online. but I dont know how to join a server and how to make a server please help.
this is my code till now:
#pragma strict
MasterServer.ipAddress = "127.0.0.1";
var remoteIPadress = "192.168.0.13";
var remotePort = "";
var listenPort = "";
var useNat = true;
var myIP = "";
var myPort = "";
var MaxPlayers = 10;
function Start () {
//PlayerScript = GameObject.Find("spritenaorobot(Clone)").GetComponent(OnTriggerEnter);
}
function OnConnectedToServer()
{
Debug.Log("Server connect");
GameObject.Find("Cube").transform.position.x = -5;
}
function OnServerInitialized()
{
Debug.Log("Server Initializied");
GameObject.Find("Cube").transform.position.x = 0;
}
function RefreshHostList()
{ //typename
MasterServer.RequestHostList("Uniquegamename");
}
function OnGUI ()
{//sort of Starting server
if(Network.peerType == NetworkPeerType.Disconnected){}
if(GUI.Button(Rect(5,5,80,30),"Connect")){
Network.useNat = useNat;
Network.Connect(remoteIPadress, remotePort);
}
if(GUI.Button(Rect(5,40,80,30),"Startserver")){
Network.useNat = useNat;
Network.InitializeServer(MaxPlayers, 25000);
}
remoteIPadress = GUI.TextField(Rect(5,100,120,30),remoteIPadress);
}
i am 14 years old so it could be a dumb question.
greetings Paul
PS:I am dutch so i could have made some mistakes in spelling.