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Question by johsle · Oct 18, 2014 at 09:12 PM · javascriptscorescoring

Scoring System

I am trying to add a score system to my 2.5d space shooter, i have a score system in place, i just have to link it to actually scoring when i $$anonymous$$t the enemy s$$anonymous$$p. The script has been implemented in mainCamera and is working, just need that connection:)

var score1 : GUIText; var oneTime; var KeepScore : float; var myScore : int = 0; var myCurScore : int = 0;

function Update () { score1.text = "Score: " + myScore;

 if (myScore < myCurScore)
 {
     myScore++;
 }
 if(Input.GetKeyDown("b"))
 {
     myCurScore += 100;
 }
 
 

}

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avatar image bubzy · Oct 18, 2014 at 11:13 PM 0
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look up collisions.

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Answer by sylvsyntax · Oct 19, 2014 at 03:06 AM

Change if(Input.GetKeyDown("b")) to t$$anonymous$$s if(Input.GetKeyDown(KeyCode.b){ myCurScore += 100; }

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avatar image johsle · Oct 19, 2014 at 03:56 PM 0
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yeah, that gives me score, but i need the link between collisions and scoring, have looked and looked but cant find one that i can apply to my already finished game, - the scoring system

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