• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by hedi.d · Oct 19, 2014 at 03:30 PM · hotcontrol

hotControl not working with GetMouseButton(0)

Greetings,

It seems the following code does not work. I can still click through my GUI window and move my camera. Please help :)

if (Input.GetMouseButton(0) && GUIUtility.hotControl == 0)

   {
   
  var dx = Input.GetAxis("Mouse X");
   
 var dy = Input.GetAxis("Mouse Y");
   
   var dV =  new Vector3(-dx * 0.15f, -dy * 0.15f,0f);
   
      var newPos = Camera.main.transform.position + dV;
   
     newPos.x = Mathf.Clamp(newPos.x, minX, maxX);
   newPos.y = Mathf.Clamp(newPos.y, minY, maxY);
   
      Camera.main.transform.position = newPos;
   
   
   

}

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Sethhalocat · Oct 19, 2014 at 04:08 PM 0
Share

Try to do ins$$anonymous$$d.of 0 do "Fire1"

avatar image hedi.d · Oct 19, 2014 at 04:37 PM 0
Share

Fire1 does not exist.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by zharik86 · Oct 19, 2014 at 06:03 PM

GUIUtility.hotControl use for button only. See docs about hotControl. When the user mousedown's on a button, it becomes hot. For GUI.Window() you shall calculate independently a position of a mouse and check it. I hope that it will help you.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

How can I create a editor button that can not be selected 0 Answers

Detect mouseDown & mouseUp events on handles in editor 2 Answers

GUIUtility.hotControl on windows 0 Answers

GUI Mouse lock improvements 1 Answer

If mouse is hovering over any GUI element 0 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges