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Question by KwanHeo · Oct 19, 2014 at 04:12 PM · uiguiclickonclick

UGUI OnClick Event!

(Unity 4.6 Beta version) UGUI OnClick() Func is Checking Once, when i click the Button UI... like Input.GetMouseButtonDown()...

I want doing check everyframe when i click the Button UI...

How can i check ButtonUI like Input.GetMouseButton()!

sorry, i cant speak english...

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Answer by fafase · Oct 19, 2014 at 05:38 PM

Most simple way I can see:

 public class LevelDesign : MonoBehaviour, IPointerDownHandler, IPointerUpHandler {

     bool buttonDown = false;
     public void OnPointerDown(PointerEventData ped)
     {
         buttonDown = true;
     }  
     public void OnPointerUp(PointerEventData ped)
     {
         buttonDown = false;
     }
     void Update()
     {
         if(buttonDown)
         {
               print ("Call");
         }
     }
 }


Side note: the OnClick event is actually called when you release the button so it would be Input.GetMouseButtonUp. It is even called after the OnPointerUp event.

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avatar image KwanHeo · Oct 20, 2014 at 02:48 AM 0
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Thanks to your help!!

very very thankyou!

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