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Question by benk0913 · Oct 22, 2014 at 08:08 PM · androidbuild-errorapkinstallation

Unable to install APK!

I used to build many times and test my unity's apks on my android but suddenly this:

Error building Player: UnityException: Unable to install APK!

 Installation failed with the following output:
     pkg: /data/local/tmp/Package.apk
 
 Failure [INSTALL_FAILED_CONTAINER_ERROR]
 
 rm failed for -f, No such file or directory
 
 2958 KB/s (10766339 bytes in 3.554s)
 
 UnityEditor.HostView:OnGUI()
 




Happends to all of my android projects.

Please, if anyone could help me out with solving this. /=

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avatar image Pawnkiller · Apr 12, 2016 at 04:41 PM 0
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I am having the same problem and im a beginner. Please give me a more detailed answer.

avatar image Fattie · Aug 08, 2016 at 09:15 PM 0
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very often you simply have to delete the app already on the phone and then go for it.

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Answer by davinc131 · Nov 30, 2016 at 07:37 AM

Greetings! I'm having a similar problem with a virtual reality application. I'm using gvr-unity-sdk-mater in version 1.0.3 and the version of my Unity is 5.4.2f1. My device is a Galaxy Win Duos, model GT-I8552B and I have 1GB of internal memory. The Android version is 4.1.2. I already dive into the internet looking for solutions like build and export my .apk to the phone, but when I try to install it gives an exception of the type (there is a problem of package analysis). USB debugging is enabled and sources unknown as well, but the problem still persists. In the project settings, "Virtual Reality Supported" is enabled, but I also tried disabling it and doing the build, and Minimum API Level is set to 4.0.3, but I already tested it for 4.1 and gives the same error. When running in the editor, everything works normally. "Install Location" is set to automatic, remembering that there is no previous installation of this .apk on my device. I've seen in some tutorials the developers use a version earlier than mine, something like 5.3.1, something like that, but I'm not sure if it's the version of Unity that causes the disorder. I ask your help to help me solve this error so that I can test my application on my device.

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Answer by AnupamSahu · Sep 03, 2017 at 06:46 AM

For android devices - check developer settings. On some devices you could find a setting 'install via usb' right bellow 'usb debugging' setting. Enable this setting.

Hopefully, this helps.

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Answer by DirtyFred · Nov 30, 2017 at 06:52 PM

For me the problem was that i had a guest user in my device(which i did not create and never used) and there i dont know how but my app was installed. So i deleted the app from the guest user and it solved the problem for me.

Tip: go to the settings in your device and in the search write your app's name. That is how i found that my app is installed on the guest user.

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Answer by KingKong320 · Jul 24, 2019 at 07:08 AM

i had the same name game already installed thats why it was not installing,i deleted other one and now new apk is installed.

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avatar image KingKong320 · Jul 24, 2019 at 07:09 AM 0
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i had the same name game already installed thats why it was not installing,i deleted other one and now new apk is installed.

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Answer by tylerwongj · Aug 21, 2019 at 01:41 AM

For Unity 2019:

I had to update the Target Architectures to make sure that x86 was checked for my Emulator.

Player Settings > Other Settings > Configuration > Target Architectures > Check all boxes

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avatar image KingKong320 · Sep 06, 2019 at 06:18 AM 0
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One more thing is when we write the final bundle, after that, we must update play services resolver.

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