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Question by PaxForce · Nov 01, 2014 at 05:07 PM · gameserverfileloading file

Jeopardy game - load questions from XML (excel/word)

I started to work on a UnityWebPlayer JEOPARDY like game. It would be cool if I could load each time different set of questions by changing/adding a .txt file in a folder on my server. I'm still quite new to Unity, could you please suggest what approach suits my problem the best? I went through some stuff on the Internet, like serialization (whatever that means), save/load games, etc. but I would like to know what the best way is in this case*.

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Answer by tanoshimi · Nov 01, 2014 at 07:48 PM

Well, you've pretty much already said the answer in your question - load the questions/answers from XML or a structured text file into an array.

See http://answers.unity3d.com/questions/16225/how-can-i-read-data-from-a-text-file-putting-a-lar.html for example code.

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avatar image PaxForce · Nov 08, 2014 at 12:02 PM 0
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I don't think I did. I don't want to recompile the whole game to make changes to it. I want to create a game and later on make changes to only one file in one particular folder without needing to build the game in Unity again... I need to know how to do that.

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