Attach Text on GameObject that also moves when resizing

Hello!

I want to attach a Text, that I can dynamically change and that moves with the parent GameObject and resizes when the Window is resized.

I have tried a 3D Text, but I have some Problems with it since i can not use outlines on it as I can with a costum GUI.Label method.
And also the 3D Text has bugs with the Camera.

I want to have it like Hearthstone (Attack Damage Label, Health Label, Card Description Label).

Can someone post a guide how to use 3D Text properly for such a function, and apply an outline to it?

Thanks in advance!

Hello!

I have solved it now by using 3D Texts properly!

Still I need to have an outline on my 3DTexts.

Any idea how this would work?