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Question by EpHigh · Nov 06, 2014 at 07:32 PM · c#audioaudioclipmusic

Event at audio position?

I'm making some kind of music game which requires to create game elements at certain audioclip time. But there's no native unity3d functuion to do it. Anybody knows how to do it?

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avatar image incorrect · Nov 06, 2014 at 07:39 PM 0
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Native function to do it? How do you imagine it to work?

You always can check the current time of played audioclip and do anything depending on it.

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Answer by bubzy · Nov 06, 2014 at 07:47 PM

http://docs.unity3d.com/ScriptReference/AudioClip-length.html

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