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Question by Cmlsh · Nov 10, 2014 at 03:08 PM · 2dflicker

Moving object flickers in 2d endless runner game

I'm developing 2d endless runner type game. moving objects like obstacles, coins flickers when they comes into the scene. I've set texture type to advance. pixel per unit to 50.

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avatar image White8eard · May 28, 2015 at 06:55 AM 0
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can u upload a image or video?

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Answer by Cmlsh · Apr 27, 2015 at 11:16 AM

Reducing Pixel Per Ratio solved my problem. Previously it was 100, I reduced it to 50.

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avatar image pulkitarora · May 27, 2015 at 12:25 PM 0
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But pixel to units increases the size of the sprite. and also flickering and shaking doesn't stop. In case any other way to remove it.

avatar image nixius · Jun 12, 2015 at 09:48 AM 0
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$$anonymous$$y scenario was several canvas objects with buttons on each one, I switch between canvases for my menu system. I changed all canvas options of "Reference Pixels Per Unit" from 100 to 50. Seems to have worked!

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Answer by WhySoSkinny · Sep 29, 2015 at 06:07 PM

Changing the canvas' Reference Pixels Per Unit from 100 to 50 didn't work at all for me. I am running Unity 5.1 on a Galaxy Tab3 Android 4.2.2 for a 2D game that's almost al UI elements. The flickering happens when I try to play a simple idle animation on a UI Image object. The whole screen flickers very badly even though the Image object is pretty small and stays in the lower left corner.

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Answer by PORUSH UNITY · May 29, 2015 at 08:01 AM

use Anti-aliasing technique for coins, if you don't know about it search in google about Anti-aliasing.

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