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Question by ataxkt · Nov 13, 2014 at 10:34 AM · shadervertex shaderdistortionpost-processing

Post processing vertex distortion effect

Hey all! I'm fairly new to shaders and post-effects, but I've yet to see a post processing effect that distorts the verts of the objects rendered (for example, moving them down based on distance from the camera). I've been able to do this easily using a material, but no luck as a post effect. Does anyone have any pointers?

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