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Question by Natus · Nov 18, 2014 at 12:37 AM · world

how to world hop between maps?

Hi all. Ive got the basics down for map design in blender and ive got two questions: 1.is it possible to create a warp station script so that i can warp to different planets (parts of the map) in my game? And 2. Should i just make one giant map and sub divide it with mountains and call those sections planets or just make seperate maps. How would this be fps wise?

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Answer by Linus · Nov 18, 2014 at 12:40 AM

1 Its possible

2 Try it out, if you have problems make a new question

3 Impossible to say

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avatar image Natus · Nov 18, 2014 at 01:04 AM 0
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Thanks! Ill mess around with the maps :D

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Answer by Jeff-Kesselman · Nov 18, 2014 at 12:39 AM

You can change your position to anywhere you want by setting transform,position

I'd recommend creating a "target" object you can place on the map to indicate destinations and then you can read its position and copy it into the player position in your run time script.

You can also load a new level with Application.LoadLevel http://docs.unity3d.com/ScriptReference/Application.LoadLevel.html

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avatar image Natus · Nov 18, 2014 at 01:03 AM 0
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Thanks! Ill mess around and see what i come up with.

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