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Question by Reeceg · Nov 18, 2014 at 04:12 AM · methodrigidbody.addforce

Is Add Force The Best Solution

Hi I want to have a bird that gets pushed up when you flap but the wings flap independently based on what you press (i.e q = left wing e = right wing) and that when you flap you get pushed up on the side that you flapped I am a novice and was thinking I would use Rigidbody.AddForce but was wondering if their was another method or idea someone might have.

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avatar image Imankit · Nov 18, 2014 at 05:20 AM 0
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You can use rigidbody.velocity in up direction

avatar image Reeceg · Nov 18, 2014 at 05:43 AM 1
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Is there a way to make it happen on one side though or am I going to have to make separate objects.

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Answer by Kiwasi · Nov 18, 2014 at 05:51 AM

AddForceAtPosition

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avatar image Reeceg · Nov 18, 2014 at 05:54 AM 1
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Thank you.

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