Hi,
I have a list made with a ScrollRect and about 30 items inside, each of which is a Panel with a couple of images and texts, all done using the new Unity UI system.
However scrolling is incredibly slow, especially on mobile devices, when profiling that’s where the issue seems to be:
Canvas.SendWillrenderCanvases
which takes up to 8ms per frame.
So am I doing something wrong? Or is that just a limit of the current UI system? I’m using Unity 4.6 RC3
Thanks in advance!