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Question by Trollvahkiin · Nov 23, 2014 at 11:05 PM · gameobjectchild object

How to enable a specific gameobject child.

Hey,

How could I enable a specific gameobject whicih is a child of an object that gets instanitates.

So something like this:

 GameObject object1;
 
             object1 = Instantiate(Object2, transform.position, Quaternion.identity) as GameObject;
 
             if(foo == true)
             {
                 object1.enableInChildren("object2").enabled = true;  //this line is just an example, this is the part where I want to enable the child
             }

object2 always starts disabled and will have to, i only want to enable it when something is true.

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Answer by Kiwasi · Nov 23, 2014 at 11:12 PM

You can set up the references for prefabs in the inspector. Or you can use Transform.Find

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avatar image Trollvahkiin · Nov 23, 2014 at 11:33 PM 0
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Ah great, works amazing!

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