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Question by Gatsua · Nov 24, 2014 at 01:25 AM · c#unity 4.6toggle

unity 4.6: add toggle to togglegroup programatically

Hi, I would like to add a Toggle to an already existing togglegroup using the new unity 4.6 UI system:

 public class LevelLister : MonoBehaviour {
     private List<Level> levelList = new List<Level>();    // list of avaliable levels in the game
     private int maxLevel;            // max level that should be listed
     private Toggle levelItem;        // toggle item for a level
     public ToggleGroup toggleGroup;    // group for level toggles
 
     // Use this for initialization
     void Start () {
         levelList = new LevelData().GetList();
         maxLevel = 2;
 
         for(int i = 0 ; i < maxLevel ; i++) {
             levelItem = gameObject.AddComponent<Toggle>();
         }
     }
 }


Now this adds a toggle component to the group but thats not what I want. What I want is to create child objects of that group which are Toggle type objects.

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Answer by karljj1 · Nov 24, 2014 at 06:24 PM

You want to add the Toggle component to the child objects instead of the parent?

Like this?

 for( int i = 0; i < transform.childCount; ++i )
 {
     transform.GetChild( i ).gameObject.AddComponent<Toggle>();
 }
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