unity 4.6: add toggle to togglegroup programatically

Hi, I would like to add a Toggle to an already existing togglegroup using the new unity 4.6 UI system:

public class LevelLister : MonoBehaviour {
	private List<Level> levelList = new List<Level>();	// list of avaliable levels in the game
	private int maxLevel;			// max level that should be listed
	private Toggle levelItem;		// toggle item for a level
	public ToggleGroup toggleGroup;	// group for level toggles

	// Use this for initialization
	void Start () {
		levelList = new LevelData().GetList();
		maxLevel = 2;

		for(int i = 0 ; i < maxLevel ; i++) {
			levelItem = gameObject.AddComponent<Toggle>();
		}
	}
}

Now this adds a toggle component to the group but thats not what I want. What I want is to create child objects of that group which are Toggle type objects.

You want to add the Toggle component to the child objects instead of the parent?

Like this?

for( int i = 0; i < transform.childCount; ++i )
{
    transform.GetChild( i ).gameObject.AddComponent<Toggle>();
}