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Question by N00MKRAD · Nov 25, 2014 at 03:41 PM · raycastonmousedown

OnMouseDown doesn´t work when the player looks down

(Sorry for my english)

In my Android game, the player collects items by tapping/clicking on them.

But when the player looks down, the player can't collect it.

IMG

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Answer by etaxi341 · Nov 25, 2014 at 03:47 PM

I am pretty sure that the Hitbox of your Player blocks the Raycast. Make your Character into the Layer "Ignore Raycast" and it should work.

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avatar image MrSoad · Nov 25, 2014 at 03:54 PM 1
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Yep, follow this advice! You can also setup a layer mask for the raycast and set that to ignore the Player layer. Same thing just a different way to do it. Either will fix your problem though :)

avatar image etaxi341 · Nov 25, 2014 at 04:26 PM 0
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If it worked make sure to set this answer to the accepted answer :)

avatar image N00MKRAD · Nov 27, 2014 at 01:15 PM 0
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What hitbox?

I changed the cam's layer and the item's layer, but both dind't work...

avatar image etaxi341 · Nov 28, 2014 at 06:10 AM 0
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You have to change the layer of The player. (the object the camera is attached to)

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