I rotate the cube on its x, y and z axis every frame
Finally I’d like to get the image of this cube but 2 units up the original cube. When I say image I mean that the vertices of the cube are translated to their new coordinates. (see picture)
[36223-sans+titre-1.png|36223]
How should I go about doing that… Any ideas ?
Edit Title: changed title from “3d trigonometry question” to “Move cube vertices up 2 units (world) whatever cube orientation”. Far more specific