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Question by gapMindful · Dec 02, 2014 at 05:25 AM · dependenciesmodular

Structuring Dependent Unity Projects

I'm looking to structure my unity project so that I can share assets between projects in a more "modular" way but not duplicate assets.

Here is an example structure:

 --Project 1: Core
 --Project 2: PlatformerGame
 ----Depends on Core
 --Project 3: PuzzleGame
 ----Depends on Core
 

Right now, I can store 'core' in one version control repository, pull it down and open it in unity. Then, export it as a single unity package. I can then import that package into either of the other two projects.

But in order to maintain their asset database associations, I need to store those duplicated un-packaged assets in the repos for the other two projects. Otherwise, those projects won't maintain associations for assets in the dependent 'core' project.

Has anyone else had the same form of project dependency problem? I'm not sure if I'm going the right rout here since I haven't had a lot of luck googling this problem.

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