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3
Question by grimlypitch · Dec 03, 2014 at 09:29 AM · terrainshadowsproreceive

how do i get shadows to cast on terrain?

To start - I'm using Unity Pro and I did read through and this question has been asked before but I have not found an answer that fixes my problem though I've found lots of things to check before I post, so here is the rundown:

The object to cast shadows is checked static. It is checked to cast and receive shadows. It is receiving shadows. It is not casting shadows on the terrain. The terrain is checked to cast shadows, but I've found no place to set "receive shadows" as it seems you can set on an individual asset basis - maybe this is not an option for terrain, but it casts shadows on itself, but won't receive shadows.

Help me, Obi Wan Kenobi. You're my only hope!

Love + bunnies, Amanda

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avatar image PvTGreg · Dec 03, 2014 at 02:25 PM 0
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turn it off and on again?

avatar image hoekkii · Dec 03, 2014 at 03:40 PM 1
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$$anonymous$$aybe the directional light has not been set to hard/soft shadows

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Answer by Sun1988 · Jun 28, 2017 at 09:22 AM

I had the same issue in 5.6. The answer was simple... My camera was just too far from the objects.

Check under Edit - Project Settings - Quality - Shadow Distance the values.

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