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Question by Kman43759 · Dec 11, 2014 at 12:28 PM · tree

[Solved]I am having a trouble with trees.

So one moment the trees in my map will be looking nice. But then when I go to save it, all of the trees disappear, and I get the error, "A tree couldn't be loaded because the prefab is missing. Please select any instance of the new terrain asset in a scene and make it reference only tree prefabs that exist". When I first got this error I selected my terrain and assigned the tree under the "Place Trees" part of the terrain, but then when I went to go save it, I got the SAME problem! How can I fix this?

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avatar image Ashcastillo007 · Dec 12, 2014 at 03:10 AM 0
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maybe you unlink the prefab with the brush

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Answer by Kman43759 · Jan 05, 2015 at 01:23 PM

If anybody is wondering, I was pressing a button in that place where it shows the leaves and branches, which disables the leaf/branch. Sorry if this doesn't make sense...

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Answer by LFCB · Nov 09, 2015 at 11:12 AM

If it's no problem, I would like explain the solution.

1 - Create a new object prefab following the path (Assets -> Create -> Prefab):

2 - Name the prefab

3 - Drag the object Tree to the to the previously created prefab

4 - Go to "Place Trees" menu on Terrain

5 - Go to Edit Trees option

6 - Select "Add Tree"

7 - Drag the previously created prefab to Tree option and clic on Add:

alt text

8 - Add your new Prefab Trees to the scene by using the Place Trees Brush

9 - Save your project and enjoy


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