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This question was closed Dec 14, 2014 at 07:26 PM by fafase for the following reason:

The question is answered, right answer was accepted

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Question by Matrop · Dec 14, 2014 at 12:20 PM · cursorhideshow

Why not showing up

Hello. I want to make a script in c# for showing up, and hiding cursor while using esc. I made it, it's hiding at first use, but don't want to show up again.Why is that?

 using UnityEngine;
 using System.Collections;
 
 public class Cursor : MonoBehaviour
 {
             void start()
             {
                 Screen.showCursor = false;
             }
 
     void Update()
         {
                 if ((Input.GetKeyUp (KeyCode.Escape)) && (Screen.showCursor=false))
                 Screen.showCursor = true;
 
             else
             {
                 if ((Input.GetKeyUp (KeyCode.Escape)) && (Screen.showCursor=true))
                 {
                     Screen.showCursor = false;
                 }
             }
         }
 }


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Answer by SkaredCreations · Dec 14, 2014 at 12:24 PM

Besides the fact you're missing an equals (inside "if" you have to use "==" and not "=" else the compiler will assign the value and not check), anyway a better code will be (also take care of letter-case for the functions, it's "Start" and not "start"):

 void Start () 
 {
     Screen.showCursor = false;
 }
 
 public void Update () 
 {
     if (Input.GetKeyUp(KeyCode.Escape))
         Screen.showCursor = !Screen.showCursor;
 }
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Answer by Matrop · Dec 14, 2014 at 12:45 PM

It works now, thank you very much! :)

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