Analyze Windows Audio

Hello!

I’m wondering whether its possible to analyze the Windows Audio as a FFT. I’m aiming specifically at Windows so DLLs are ok. Any info on this topic is welcome!

Thanks!
Nikita

audioSource.GetSpectrumData() should do the work without any fft libraries. I used it for iOS and it worked fantastic not as expensive as I expected.

For all those wondering, the solution is quite simple:

  • Under Microphone.Devices, one of them is usually the output itself, which you can then directly apply to an audiosource

The downside is that you don’t know explicitly which device to use and you have to ask the user to confirm it.