Error Building Player: Win32Exception. No solution works

I’m trying to compile an android game on my 64bit Windows 7 and I keep getting this error.

Error building Player: Win32Exception:
ApplicationName=‘G:/SDK’/adt-bundle-windows-x86_64-20140702/sdk\platform-tools\adb.exe’, CommandLine=‘devices’,
CurrentDirectory=‘G:/SDK’/adt-bundle-windows-x86_64-20140702/sdk’

With a little bit of research I found that this can be fixed by either manually copying the adb.exe file and also the two DLLs “AdbWinApi.dll” and the “AdbWinUsbApi.dll” files from the platform-tools folder of the SDK directory to the tools folder. I tried all of these methods but I keep getting this error. How do I fix this guys?

First of all, you are mentioning two Android SDK locations in your question. You should decide one, and configure it in the Editor preferences.

Second, open this location and check adb.exe is in place.

I think (though not sure) it is better when Android SDK is in path without whitespaces.