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Question by siddharth3322 · Dec 17, 2014 at 01:14 PM · texttk2d

Multiple languages support

I want to add multiple languages support for 2d game such as japanesse, french etc. At present game exist with english language only. I have created text with tk2dTextMesh. If I directly pass another language content in text field then it does not appear on screen.

Any how I want to add support for multiple language but did't find any way for it. Here I am asking for just display purpose not anything else. I want some way so that text appear on screen. Please give some help in this.

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Answer by kwmx · Dec 28, 2014 at 08:09 PM

I have used something similar for a game i made where i added Arabic support. You can use Application.systemLanguage to detect the language of the system. Make a script and have a code on start. Here is a quick example (C#).

 void Start(){
 if (Application.systemLanguage == "Arabic"){
         guiText.text = "العربية";
 }
 }
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