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Question by alexander11 · Dec 18, 2014 at 09:52 PM · c#functionfloat

How do i make a float match to another float on other script

im having some trouble anyone help me i declare a float in script1 and declare another float in script2 and im trying to make it when a number is equal it has a function like this one but im having trouble

 //script1
 
 
 
 public class script1 : MonoBehaviour{
 
 
 public float A;
 public script2 s2;
 
 void Update(){
 
 if (A == s2.B)
 {
 print("True");
 }
 else
 {
 print("False");
 }
 
 
 }
 
 }

script2 :

 //script2
 
 
 public class script2: MonoBehaviour{
  
  
  public float B;
 
  
 }


any help please

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Answer by bubzy · Dec 18, 2014 at 09:59 PM

 public class script2: MonoBehaviour{
   
   
   public float B;
   public GameObject tempObject;
   public script1 tempScript;
 
 
   void Start()
   {
   tempScript = tempObject.GetComponent<script1>(); //this is assuming that you have dragged a gameObject with script1 attached to it in the inspector.
   B = tempScript.A;
   }
   
  }

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