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Question by kasinomc · Dec 19, 2014 at 11:16 PM · rotatescript error4.5

Rotate script doesn't work!

I'M USING UNITY 4.5

THIS IS THE SCRIPT TO MAKE AN OBJECT ROTATE.

it say: The referenced script on t$$anonymous$$s Behaviour is missing

using UnityEngine; using System.Collections;

public class Rotator : MonoBehaviour { void Update() { transform.Rotate(new Vector3 (15, 30, 45) * Time.deltaTime);

 }

}

WHAT IS MY PROBLEM!? (i'm making an fps arena and my pickups doesn't want to rotate)

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avatar image Kartik1607 · Dec 20, 2014 at 03:07 AM 0
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Did you delete some scripts from your scene?

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Answer by Bunny83 · Dec 20, 2014 at 03:16 AM

You did one of those t$$anonymous$$ngs:

  • You deleted your script file but have it still attached to a gameobject.

  • You moved the script to another location in your project outside of Unity. T$$anonymous$$s will break any asset links in general. If you want to move an asset, move it inside Unity.

  • You renamed an asset or one of the parent folders outside of Unity. Same advice as the last point.

If your script is still there, somewhere in your assets folder / subfolder, just select the object the script was attached to. You should see at the top of your script component on that object a field where it says somet$$anonymous$$ng like "Missing MonoBehaviour". Now simply grab your script from your asset folder and drag it to that field in the inspector. T$$anonymous$$s should "relink" the component with the actual script file.

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