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Question by Shivam_Dhoot · Dec 22, 2014 at 03:45 PM · androidexportresources

Re-packaging failed when exporting android project as google android project

Hello,

I need help again. I am adding admob to my game for that i need to export the project as google android project. but when i click on export it gives me error saying re-packaging failed and the following the full error msg. i searched for the solution of this and did recommend steps like xml renaming and other but none of them were helpful. please help me out here.

 Error building Player: Win32Exception: ApplicationName='D:/sdk\tools\aapt.exe', CommandLine='package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "D:/sdk/platforms/android-16\android.jar" -F bin/resources.ap_ --extra-packages com.facebook.android -S "D:\Alphaman Android Try\Temp\StagingArea\android-libraries\facebook\res"', CurrentDirectory='Temp/StagingArea'
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avatar image Fonserbc · Dec 23, 2014 at 10:01 AM 0
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Are you sure it has nothing to do with you using both slashes and back slashes in the paths on your configurations?

I mean, watching your error message, the paths are really messed up with the slashes's directions, I don't know in which platform are you developing on anyway.

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Answer by Yury-Habets · Dec 22, 2014 at 07:47 PM

AAPT was moved from tools to build-tools a while ago, in an Android SDK update from Google. Which version of Unity are you using? We fixed that for 4.5.2 (IIRC), please upgrade to the latest available Unity version.

Edit: I mixed up aapt and zipalign :( aapt error usually means an error with resources and manifest.

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avatar image meat5000 ♦ · Dec 22, 2014 at 07:49 PM 0
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Indeed, I believe I had this error once, which was solved by updating my Platform and Build tools in the Android SDK manager.

avatar image Shivam_Dhoot · Dec 23, 2014 at 02:31 AM 0
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I am using unity 4.6.f1. Updating platform tools didn't help me either. Please give me a solution

avatar image Yury-Habets ♦♦ · Dec 23, 2014 at 07:56 AM 0
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Please update Unity to the latest version, not the build-tools.

avatar image meat5000 ♦ · Dec 23, 2014 at 12:06 PM 1
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not the build-tools

AND the Build tools. You just need to make sure that you use the correct Build tools for the API version.

It makes no sense whatsoever to update everything except the most important part of the API.

avatar image Yury-Habets ♦♦ · Dec 24, 2014 at 08:11 AM 1
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(Case 658630) whenever i try to build my application it says re-packaging

First of all, you are using 4.6.0b17 version of Unity, please update it to the latest 4.6.1.

Second, you are using build-tools v20.0.0, while the latest is 21.1.2.

Third, you never pasted the actual error: "AndroidManifest.xml:9: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version')."

Two top links on this error in google: http://forum.unity3d.com/threads/help-cant-build-project-after-trying-to-use-google-play-services.243284/ http://answers.unity3d.com/questions/760989/failed-to-re-package-resources-2.html

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