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Question by Kupo_01 · Dec 22, 2014 at 11:11 AM · androidmobilefirst-person-controller

Dual joysticks with Unity Android

I'm trying to figure out how to get the dual joysticks prefab and player controllers to work with a player I have made with a capsule and a camera. The player graphics (capsule) and camera are with default values, no collision mesh on the capsule. The Player gameobject has a charactercontroller that fits the capsule. The Player gameobject also has a first person controller script from the standard assets mobile set up exactly as the example scenes set it up, the left joystick in the move touch pad, the right joystick in the rotation touch pad, and the camera in the camera pivot.

No matter what I do, though, this doesn't seem to work, at least from my unity remote.

Here's a video of the situation: http://youtu.be/t16rE2A2XNA

Thanks for the help.

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avatar image Kupo_01 · Dec 24, 2014 at 09:36 PM 0
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Can anyone help me out?

avatar image _Grocfex0000 · Dec 25, 2014 at 07:03 AM 0
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ive tryed to use these myself, they don't seem to work for me, but there are assets for joysticks in asset store (most of them you have to pay about 15$), idk how to help you

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