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Question by Jotakuun · Dec 23, 2014 at 12:04 PM · followmovetowards

MoveTowards only in X coordinates

Hello UnityCommunity!

I have this code making an AI following the player in a 2D sidescroller platform, but when player jumps AI behave wrong, I tried a lot of things to fix this.

 function Follow () {
 var step = speed * Time.deltaTime;
 transform.position = Vector3.MoveTowards(transform.position, targetToFollow.position, step);
 }
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Answer by CodeElemental · Dec 23, 2014 at 12:55 PM

Try:

 transform.position = Vector3.MoveTowards(transform.position, new Vector3(targetToFollow.position.x, transform.position.y, transform.position.z) , step);
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avatar image Jotakuun · Dec 23, 2014 at 01:46 PM 0
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It works, thank you! :)

avatar image mateov951 · Feb 01, 2020 at 01:31 AM 0
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Thanks CodeElemental!

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