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Question by rednax20 · Dec 26, 2014 at 12:42 AM · iosnetworkconnectiongame centeralternate

Alternate Connection Options

Currently my multiplayer game involves players typing in an IP and connecting. In order for t$$anonymous$$s to work on a large scale I'd have to have a master server that would show the IP's of games people could connect to.

I have no master server.

Do you know of any other way I can connect players? T$$anonymous$$s is an IOS game, so maybe Game Center would work but I've heard some sketchy t$$anonymous$$ngs about it.

If theirs no other way then do you guys have any ideas as to how I could go about getting a master server. I don't t$$anonymous$$nk having my computer constantly running is going to be very realistic.

Thanks for your time, I tried to look t$$anonymous$$s up online and came up empty.

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Answer by Oen44 · Dec 26, 2014 at 07:44 PM

T$$anonymous$$s should be what you are looking for. http://www.paladinstudios.com/2013/07/10/how-to-create-an-online-multiplayer-game-with-unity/

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avatar image rednax20 · Dec 27, 2014 at 05:59 PM 0
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Answer by nahidrana00786 · Feb 18, 2019 at 06:27 AM

504 Gateway Timeout error Nginx is generated often by a number of reasons on the backend connection that is serving content. T$$anonymous$$s is pretty common error, are generated most probably by the PHP max execution time limit or by the FastCGI read timeout settings.

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