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Question by _Newbz · Dec 26, 2014 at 10:47 PM · animationai

Animal Ai?

Hey all, i am developing a hunting game and i am at the point when i have to make the ai (for the animals) i have all the animations run,attack,eat,dying,dead... but i want to know how i csn make then play acordingly, does anybody have tutorials to point me in the right direction maybe some gulp help to make a basic ai.

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avatar image Owen-Reynolds · Dec 27, 2014 at 06:39 AM 0
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You can't find any here? Used to be a lot of AI for zombies posted. Wander around, and run to player if you can see her and are close. Running away is pretty much the same thing, but times negative one.

avatar image devilsid · Dec 27, 2014 at 07:15 AM 0
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You can use the Unity AI for moving the animal away from the player by setting the SetDestination to some other point on the scene.

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Answer by alok-kr-029 · Dec 27, 2014 at 07:15 AM

To move the animals use Navmesh and to interact with enviroment use Ontriggerenter can also use raycast to dedect obstacles. http://docs.unity3d.com/ScriptReference/NavMesh.html

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Answer by Kiwasi · Dec 27, 2014 at 07:47 AM

Build an FSM. FSMs are the most basic of AI systems. If you don't know what a FSM is then google it.

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