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Question by El Maxo · Jan 07, 2015 at 10:58 AM · referencingchanging

Changing variables from another script? C#

Hi

been following another answer advice and have come across a situation. Im trying to change the variables in another script, I belive I am close to cracking it, but I am having issues.

Assets/Scripts/Ladder.cs(13,17): error CS0246: The type or namespace name `PlayerScript' could not be found. Are you missing a using directive or an assembly reference?

I am pretty sure its due to something not being declared, but im not sure what to declare and where.

 using UnityEngine;
 using System.Collections;
 
 public class Ladder : MonoBehaviour {
 
 
     bool insideTrigger = false;
     bool play = false;
 
 
     void Start(){
         GameObject theplayer = GameObject.FindGameObjectWithTag ("Player") ;
         PlayerScript playerScript = theplayer.GetComponent<OVRPlayerController> ();
     }
 
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avatar image Priyanshu · Jan 07, 2015 at 11:48 AM 0
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is OVRPlayerController attached to player?

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Answer by Berenger · Jan 07, 2015 at 11:18 AM

Does PlayerScript exists ? If it is in a specific namespace, include it in the LadderScript. Make sure declaring a PlayerScript variable and using OVRPlayerController in the generic function is what you want to do, and that PlayerScript inherit from OVRPlayerController.

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avatar image El Maxo · Jan 07, 2015 at 11:57 AM 0
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This Fixed the issue needed to change it to

OVRPlayerController playerscript = theplayer.GetComponent ();

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