Hello, in my project i have a Canvas with UI text under it in the hierarchy, and on my main camera i have this script that fades out the screen:
#pragma strict
// FadeOut
var fadeTexture : Texture2D;
var fadeSpeed = 10.5;
var drawDepth = -1000;
public var alpha = 0.6;
private var fadeDir = -1;
public function OnGUI(){
alpha += fadeDir * fadeSpeed * Time.deltaTime;
alpha = Mathf.Clamp01(alpha);
GUI.color.a = alpha;
GUI.depth = drawDepth;
GUI.DrawTexture(Rect(0, 0, Screen.width, Screen.height), fadeTexture);
}
The script works well but my problem is that the UI text appears underneath the fade effect, but it should be “on top” of the fading effect, i have tried setting them to different layers, but doesn’t really do anything. Any idea how i could fix this?