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Question by Vlad bruma · Jan 13, 2015 at 06:58 PM · android2drotationrotate2d rotation

how to rotate 2d obj on android

So i have this code which is supposed to rotate a 2d object 90 degrees on android....and the problem is that it does that but only on pc...not on android. When i run the game on android and i press the left side of the screen it rotates once and then it will not work anymore. Can somebody help me? Thanks!

     void Update ()
     {
       
 
         if (Input.GetMouseButton(0))
         {
 
             if (Input.mousePosition.x < Screen.width/2)
             {
                 transform.rotation = Quaternion.Euler(0,0,i * 90);
                 i++;
             }
             else if (Input.mousePosition.x > Screen.width/2)
             {
                 jump = true;
             }
         }
 
 
     }
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Answer by Denvery · Jan 13, 2015 at 09:34 PM

Try to work with Touches instead of Mouse. I.e., use Input.touchCount and Input.GetTouches(0).position instead of Input.GetMouseButton(0) and Input.mousePosition respectively.

 void Update ()
 {
     if (Input.touchCount > 0)
     {
        if (Input.GetTouches(0).position.x < Screen.width/2)
        {
            transform.rotation = Quaternion.Euler(0,0,i * 90);
            i++;
        }
        else if (Input.GetTouches(0).position.x > Screen.width/2)
        {
            jump = true;
        }
     }
 }






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