• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Jameswood · Jan 17, 2015 at 07:02 PM · c#instantiateprefabobjectdestroy

How to destroy instantiated objects.

I am making game using c#.

i have an asteroid field that is made by randomly spawning a rock prefab. The player fires using a laser prefab.

i want to make the asteroids destroy the lasers on collision.

i can make the asteroids destroy the player ship as i want however if use a similar code for the lasers it doesn't work.

 void OnCollisionEnter(Collision col)
     {
         if (col.gameObject.name == "PlayerShip")
         {
             Destroy(col.gameObject);
         }
 
         if (col.gameObject.name == "standardL")
         {
             Destroy(col.gameObject);
         }
 
     }


Is this because both objects are prefabs ?? if so is there away to destroy the lasers when they collide with the asteroids. (this script is attached to the asteroids)

Thanks for any tips in advance.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Reder13 · Jan 17, 2015 at 08:18 PM

Is this script for the asteroid? if so this is how ive done it in my space shooter:

void OnTriggerEnter (Collider other) {

     if (other.tag == "Boundary" || other.tag == "Enemy")
     {
         return;
     }

     if (explosion != null)
     {
         Instantiate(explosion, transform.position, transform.rotation);
     }

     if (other.tag == "Player")
     {
         Instantiate(playerExplosion, other.transform.position, other.transform.rotation);
         gameController.GameOver();
     }
     
     gameController.AddScore(scoreValue);
     Destroy (other.gameObject);
     Destroy (gameObject);
 }

}

pretty much it looks at the incoming thing, if its a boundary or another asteroid/enemy ship it does nothing, if its a player it destroys the player ship, as long as it isnt a boundary or fellow asteroid/ship it gets destroyed and destroys whatever hit it. hope this helps!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

How do I instantiate certain objects to appear in a specific spot? 3 Answers

Cannot destroy child object in prefab- Error 1 Answer

Destroying Objects. 1 Answer

Trouble with destroying an instantiated prefab 2 Answers

Destorying prefab and instanstiating again? 0 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges