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Question by Jayboy · Jan 21, 2015 at 11:45 AM · raycastdrag-and-dropdrag and drop

Drag and drop only one item from inventory

hey everyone. i have a issue with dragging objects from inventory to the grid. In my game, the player will have 3 objects in the inventory. these objects can be picked and dropped on to a grid where they get locekd in. i am using raycast hit to drag and drop the objects. the problem is, that when i hold one object from the inventory and drag it around, if i move it over a the second object from the inventory, the second object gets picked up as well. this happens on and off so I am not sure as to what the problem is. to put it simply, how can i amke sure that if i have touched one object and it is being dragged around the other objects wont be picked up unless and until the first object is let go off. really stuck on this one.

thanks in advance. :)

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Answer by hav_ngs_ru · Jan 21, 2015 at 02:06 PM

raycast and pick the object at right moment (click) , and dont raycast/pick at wrong moment (drag) :)

to detect right moment use Input.Touch.phase value with touchscreen and OnMouseDown event with mouse.

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