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Question by BritishGuy · Jan 23, 2015 at 12:03 AM · gui3dspaceworldinteractive

GUI in 3D world space "Monitors / Screens / Displays"

Hello.

Where would i start to make for example a ship monitor with GUI elements on it that are real-time, Basically GUI in 3d world space?

I know there was a asset a while back that did all of this, they also had a video demonstration of them using GUI for interactive monitors, opening doors with keycode and so on, dose anyone know the name of that asset?

Thanks.

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Answer by DanSuperGP · Jan 23, 2015 at 12:15 AM

You can do this with the new Unity UI

Change your canvas to World Space

Build your UI in place.

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avatar image BritishGuy · Jan 23, 2015 at 12:21 AM 1
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Oh really? it has been a while, So i can literally look at a console in game and press a ui element to open a door for example? Thanks.

avatar image DanSuperGP · Jan 23, 2015 at 12:27 AM 0
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Yeah, absolutely... you can put a button on the Canvas in your world space UI, and then click the button... and trigger the door opening. Piece of cake. It's a huge improvement over the old way of doing UI.

You should check out the videos on Unity's learn page.

avatar image BritishGuy · Jan 23, 2015 at 12:35 AM 1
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Brilliant! Thanks for pointing that out to me, I should really keep up with updates to catch new features.

In case anyone else are behind with the times, Go here http://unity3d.com/learn/tutorials/modules/beginner/ui

Thanks again @DanSuperGP

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